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   <div id="projectname">FLITr
   &#160;<span id="projectnumber">1.x</span>
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   <div id="projectbrief">Framework for Live Image Transformation.</div>
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<div class="header">
  <div class="headertitle">
<div class="title">KeepHistoryPass Member List</div>  </div>
</div><!--header-->
<div class="contents">

<p>This is the complete list of members for <a class="el" href="class_keep_history_pass.html">KeepHistoryPass</a>, including all inherited members.</p>
<table class="directory">
  <tr class="even"><td class="entry"><a class="el" href="class_keep_history_pass.html#a5e9d19661575fce80faa82ec3ac07dc7">Camera_</a></td><td class="entry"><a class="el" href="class_keep_history_pass.html">KeepHistoryPass</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_keep_history_pass.html#a7551dc96c2f0d444762f2e38d8da7f4b">createOutputTextures</a>()</td><td class="entry"><a class="el" href="class_keep_history_pass.html">KeepHistoryPass</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_keep_history_pass.html#a125e82b336940281112814eb6edddd42">createTexturedQuad</a>()</td><td class="entry"><a class="el" href="class_keep_history_pass.html">KeepHistoryPass</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_keep_history_pass.html#a0af2cbb1ce9169276602077c294a7428">FirstPass_</a></td><td class="entry"><a class="el" href="class_keep_history_pass.html">KeepHistoryPass</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_keep_history_pass.html#a500eacff08da8264e0df22de1bd723c1">FragmentProgram_</a></td><td class="entry"><a class="el" href="class_keep_history_pass.html">KeepHistoryPass</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_keep_history_pass.html#ad9b005ddd3efd9d284271e3be3e89d5c">frameDone</a>()</td><td class="entry"><a class="el" href="class_keep_history_pass.html">KeepHistoryPass</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_keep_history_pass.html#a2ef5708fc6524f25210986029bce4750">getOutputTexture</a>(int age=0)</td><td class="entry"><a class="el" href="class_keep_history_pass.html">KeepHistoryPass</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_keep_history_pass.html#a24f4776f584a3d02019f313a7273de8e">getRoot</a>()</td><td class="entry"><a class="el" href="class_keep_history_pass.html">KeepHistoryPass</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_keep_history_pass.html#a25ec7147afeb853f41e39ca672ed30fc">HistorySize_</a></td><td class="entry"><a class="el" href="class_keep_history_pass.html">KeepHistoryPass</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_keep_history_pass.html#a0eb1c2de56cdbc2e652f6bc6a7b39dda">InTexture_</a></td><td class="entry"><a class="el" href="class_keep_history_pass.html">KeepHistoryPass</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_keep_history_pass.html#a5bf65da5c2b01f82aaef94b1fa3646f9">KeepHistoryPass</a>(osg::TextureRectangle *in_tex, int hist_size)</td><td class="entry"><a class="el" href="class_keep_history_pass.html">KeepHistoryPass</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_keep_history_pass.html#a69ddb6f8a0dd4ab00ad7c8398368c3c7">OutTextures_</a></td><td class="entry"><a class="el" href="class_keep_history_pass.html">KeepHistoryPass</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_keep_history_pass.html#aa1beccbc12dbea2ef07383cdcb5f633c">OverwriteIndex_</a></td><td class="entry"><a class="el" href="class_keep_history_pass.html">KeepHistoryPass</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_keep_history_pass.html#a30107b508c14336bd8354ab741688fdd">RootGroup_</a></td><td class="entry"><a class="el" href="class_keep_history_pass.html">KeepHistoryPass</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_keep_history_pass.html#ab6bc8edc264383ddda077e0d4c475c25">setShader</a>(std::string filename)</td><td class="entry"><a class="el" href="class_keep_history_pass.html">KeepHistoryPass</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_keep_history_pass.html#a6701f76954b6e6f5d02b142411a6b918">setupCamera</a>()</td><td class="entry"><a class="el" href="class_keep_history_pass.html">KeepHistoryPass</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_keep_history_pass.html#af355982fb0af6c4ca9982c7f568618b9">StateSet_</a></td><td class="entry"><a class="el" href="class_keep_history_pass.html">KeepHistoryPass</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_keep_history_pass.html#a9cb6cc8a7e55a2a8e9eb41a45522b030">TextureHeight_</a></td><td class="entry"><a class="el" href="class_keep_history_pass.html">KeepHistoryPass</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_keep_history_pass.html#a825ba0809b385f1afad9bd413c0b06d7">TextureWidth_</a></td><td class="entry"><a class="el" href="class_keep_history_pass.html">KeepHistoryPass</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_keep_history_pass.html#ab11cf6fe2f76377f49341f39dc6c0fe1">ValidHistory_</a></td><td class="entry"><a class="el" href="class_keep_history_pass.html">KeepHistoryPass</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_keep_history_pass.html#a9327f96c7505dc600dea38835564ea70">~KeepHistoryPass</a>()</td><td class="entry"><a class="el" href="class_keep_history_pass.html">KeepHistoryPass</a></td><td class="entry"></td></tr>
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    <a href="http://www.doxygen.org/index.html">
    <img class="footer" src="doxygen.png" alt="doxygen"/></a> 1.8.1.2 </li>
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